FluentPetFluentPet (Leo Trottier) · 글
움직임 유도 (Enticing Movement)
열정적인 태도와 움직임을 사용하여 흥미를 유발하십시오.
HexTile을 앞뒤로 밀거나, HexTile과 버튼 주변에서 손가락을 흔들어 보십시오.
학습자가 버튼 냄새를 맡거나 만지도록 두고, 관심을 보일 때마다 칭찬하십시오.
흥분한 모습을 보여주십시오 (Be excited!).
전략적 배치 (Strategic Placement)
버튼을 접근하기 쉽고 매력적인 장소에 배치하십시오.
OUTSIDE(밖) 예시: 학습자가 평소 밖으로 나갈 때 서는 문 앞, 그 발걸음 경로 바로 앞에 OUTSIDE 버튼을 배치하십시오.
필요하다면 문을 살짝 열어 학습자가 바깥 공기 냄새를 맡으러 앞으로 이동하게 하십시오.
버튼을 경로에 적절히 배치했다면, 결국 누르게 될 가능성이 높습니다. 누르는 즉시 축하하고 밖으로 내보내 주십시오.
PLAY(놀이) 예시: flirt pole(장난감 낚시대), rope(줄), 혹은 다른 장난감을 PLAY 버튼 위로 가져가 춤추듯 움직여 보십시오.
장난감을 향해 움직이다가 버튼을 활성화할 수도 있습니다. 간식을 사용하듯 장난감으로 유인할 수 있습니다.
버튼을 현재 위치에서 학습자의 발걸음 하나 정도 떨어진 자연스러운 거리 앞에 두십시오.
학습자가 버튼을 밟을 수 있도록 장난감을 버튼보다 약간 더 먼 곳에서 잡거나, 움직이거나, 던지십시오.
평소 장난감을 가져오게 할 때 사용하는 방식대로 "get"이라는 신호를 주어야 할 수도 있습니다.
터그 놀이를 좋아한다면, 장난감을 물게 한 뒤 버튼 위치를 가로질러 유도하여 버튼이 활성화되도록 도울 수 있습니다.
학습자가 (우연일지라도) 자신이 버튼을 활성화했다는 사실과 보호자가 왜 그렇게 신나하는지 연결하지 못할 수도 있지만, 많은 학습자가 이를 깨우치므로 시도할 가치가 있습니다.
Button target training(버튼 타겟 트레이닝)은 학습자에게 버튼을 누르는 법을 가르치고, 집중된 방식으로 반복해서 누르는 연습을 하게 합니다.Button target training을 연습하십시오:Button target training은 각기 다른 부분에 도움을 줍니다.button)을 손에 쥐고 이전 단계(steps 2 and 3)를 반복함.learner)가 실제로 버튼을 활성화(activate)하면, 마크(mark)하고 열광적인 잭팟(jackpot) 보상을 제공함.post-it)을 건드렸으나 버튼이 활성화될 만큼 강하게 누르지 못한 경우:target)하도록 요청함.thumb)을 사용하여 학습자가 버튼을 터치할 때 압력을 가하도록 도움을 주어 버튼이 반드시 활성화되게 함.modeling)과 충분히 흥미롭거나 동기부여가 되는 버튼 선택은 결국 학습자가 스스로 soundboard를 탐색하기 시작하도록 이끌 것임.Target Issue): 학습자가 어떤 버튼을 누르는지 조절하는 데 어려움을 겪거나, soundboard의 모든 버튼을 완전히 활용하는 데 불편함을 느끼는 경우.Supporting Tips):soundboard의 버튼 배치(layout)를 최적화했는지 확인할 것.Target Issue): 학습자가 버튼을 할퀴거나, 파고들거나, 물거나, 혹은 다른 방식으로 HexTile 밖으로 던져버리는 경우.You will need):HexTileTarget button)many small treats) (이 연습에서는 덜 자극적인 것을 선택할 것)HexTile을 바닥에 고정하기 위한 롤 테이프(rolled tape) 한 조각.Directions):classic button target training game)을 연습할 것.Learning Center Let’s Get Them Pressing Mar 25, 2025 By Ashley Evenson Basics of Teaching Them to Press: Never force a button press. Let them try it on their own. Keep their nails short for stability and comfort. Throw a party for every press! Celebrate successes to build confidence and understanding. All presses are valid, regardless of the body part used (paws, noses, cheeks, and even bellies!) Choose a motivating concept for the target training button. Keep reading to learn more about target training. Use tapping fingers technique to attract attention to the button. Tap near or around the button to get your learner to watch and listen. Strategies to Get Them Pressing: Enticing Movement: Use enthusiasm and movement to get them interested. Try sliding the HexTile back and forth, or waving your fingers around the HexTile and button. Let them sniff and touch the button, and praise them for any interest. Be excited! Strategic Placement: Place the button in an accessible and enticing location. OUTSIDE example: Place the OUTSIDE button right in front of where your learner will step to stand in front of the door you usually let them out of. If needed, open the door a bit so they move forward to sniff at the outside air. If you’ve placed the button properly in their path, chances are they’ll press it eventually. When they do, celebrate and send them outside. PLAY example: Dance your flirt pole, rope, or other toy over to lay atop the PLAY button. They might activate the button when they go for it! You can lure with a toy just like you would with a treat. Place the button in front of one of their paws about a natural step distance away from where it is now. Hold, move, or toss the toy in front of them slightly farther than the button to possibly cause them to step on it. You may have to remind them to “get” the toy however you normally would. If they like tug, you can also entice them to hold onto a toy and help them walk over the button by leading them across the button’s position until it gets activated. While it’s possible some learners won’t connect the fact THEY activated the button (even if it was by accident) with why you got so excited, these activities are still worth trying because many will catch on. Formal Button Target Training Button target training teaches your learner how to press and lets them practice pressing a button repeatedly in a focused way. It also helps build a positive association with buttons which encourages exploration and experimentation. Button Target Training Button target training teaches your learner how to press and lets them
practice pressing a button repeatedly in a focused way. It also helps build a positive association with buttons which encourages exploration and experimentation. Practice button target training if your learner: shows no interest in pressing buttons themself is an established button presser who needs to practice technique or precision Different types of button target training help with different things. Target training refers to teaching a learner to touch something. In the button teaching community, button target training includes methods to: Teach learners to press buttons on their own Increase interest and comfort in pressing buttons Refine pressing technique Improve pressing precision and eye-paw or eye-nose coordination Step-by-Step Button Target Training Step-by-Step Button Target Training Directions Quick training terms Target: The post-it note or button with a post-it note on top of it Mark: A word like “yes” (or a click) that instantly and clearly tells a learner they’ve done the right thing. It’s a more precise way to teach behaviors because it's immediate and signals to the learner that a reward is coming. Jackpot: Giving greater amounts of a reward or a higher value reward in response to the learner’s awesome effort or performance Cue: The word and/or motion you use to ask the learner for specific behavior. Pro Tip: Reward “in position.” When delivering a treat for a target touch, always hold the treat reward on the target itself. This will connect the reward to the position you want and can lead to more committed and firm presses. To prepare: Choose the concept that is most motivating to your learner and record your word for it on the target button.* *We refer to the TREAT button as your learner’s target button in the following exercises. However, while target training, you can substitute their word for whatever your learner’s strongest motivator is. If that’s tug, record “play” or “tug” on your target training button and play for 10 seconds to reward instead of giving a treat. You will need: Your target button Many small treats Mini post-its* *Blue or yellow post-it notes are ideal because learners can see these colors. If you have regular-sized post-its, you can always cut them to size. They should fit on the button without covering it entirely. Part 1: Start by teaching “target” Pro Tip: Rub a yummy treat over the post-it note to make it more interesting. Switch to a fresh post-it once they’ve learned to touch it. Place the post-it in the center of your hand. Say “target.” Extend your flat hand out, holding it a few inches in front of you
r learner’s nose.* *Know your learner. If putting something close to their face causes them to move away, hold it farther away so they will investigate it on their own terms. Moving the target slightly away as they lean forward can get them to pursue the target more insistently. Encourage them to investigate the post-it. Try pointing or tapping with the other hand to draw their attention to it. If they touch it on their own, mark it and reward with a jackpot! If they sniff it, you can gently shift the post-it to make contact, then mark immediately upon contact (timing is important) and reward. Repeat Steps 1-4 until they have learned that “target” means they should firmly touch the post-it. When your learner is consistently targeting the post-it note in your hand (i.e., getting it right more than 80% of the time), stick the post-it on top of your TREAT button. Holding the button in your hand, repeat steps 2 and 3. If they actually activate the button, mark, and reward enthusiastically with a jackpot. Repeat at least 8-10 times before moving on to Part 2. If your learner touches the post-it, but not hard enough to activate the button, ask them to target the button again. This time, use your thumb to help them apply pressure when they touch to make sure the button activates. Once the button is activated, reward! With enough repetitions, they learn rewards only appear if the button is audibly activated. If your learner seems confused, return to steps 1-4 for a few reps before placing the post-it note on the button. It’s okay to go back! Part 2: Teach them “target” means press the button Hold the back of your hand flat on the ground with the post-it button in your palm face up and say “target.” Ideally, your learner will attempt to press the target button, even though your hand is on the ground. If they don’t, lift your hand only as much as it takes to get them to press the button as they were before. As they catch on, gradually keep asking as you move the target lower and lower to the ground. Mark and reward every time your learner successfully activates the button. Once your learner is reliably targeting the button in your hand on the ground (on cue), you can remove your hand, and ask them to target the button on the ground by itself. If they press the button when you say “target,” mark immediately, and reward with a jackpot. Repeat at least 8-10 times. Pause for a moment after these repeated repetitions of asking for target. See if they’ll take the initiative to press the button on their own. Give them a full minute– check your phone or look around to fei
gn distraction. If they do press it, mark and reward them with a jackpot! This is an awesome way for them to learn they can press buttons on their own. Keep going and reward them every time they press the button on their own without you saying anything for as long as you’re both comfortable. Get at least 10 reps in if you can. If they aren’t ready to try pressing on their own without being asked, that’s okay too! Keep practicing it on cue! Button target training, even if it’s always on cue, will help build positive associations with buttons. Frequent modeling and sufficiently interesting or motivating buttons choices should lead your learner to begin exploring the soundboard on their own eventually. Button Target Training for Precision: Target Issue: Learner is struggling to control which button they’re pressing or doesn’t seem comfortable fully utilizing all the buttons on their soundboard. Supporting Tips: Be sure you have optimized your learner’s soundboard button layout so they can comfortably reach each button without activating unwanted buttons. See Planning Your Soundboard for details. Button Target Training for Technique Target Issue: Learner claws, digs, bites, or otherwise tosses the button out of the HexTile. You will need: A HexTile Target button with a post-it note Many small treats (opt for less exciting ones for this exercise) (Optional) a piece of rolled tape to secure the HexTile to the floor Directions: Practice the classic button target training game. Ask them to touch the target button. If they claw or otherwise displace the button out of the HexTile, calmly say “oops” and replace the button without giving them a treat so they can try again. Repeat asking them to touch the target button. You may want to remind them by saying “easy,” “be nice,” “be gentle,” or any other word or phrase you use to ask your learner to interact carefully with something. Keep your energy level as low as possible while still responding to them. Speak softly and soothingly, slowing your words and movements down to help bring their energy level down to a more manageable level. For “heavy paw-ers,” you can ask them to press while lying down or slightly raise the HexTile off the ground to increase the difficulty and discourage exaggerated scooping motions with their paw. When they interact with the button carefully (or at least less aggressively), mark and reward them while maintaining low energy if that’s what they need. Only reward your learner when the button remains in place in the HexTile Pro Tip: If TREAT or PLAY are too exciting for your learner, choose a
less exciting button to work on, like SCRITCHES or a WATER modeling mini-game. If they are really struggling, make sure they’ve gotten enough exercise to get excess energy out before trying again. ALWAYS reward your learner no matter what part of their body they use to touch the target or press a button! If you have questions or feedback regarding this content, please email us at learning@fluent.pet Share Share Reading next Intro to Button Teaching Mar 11, 2023 Ashley Evenson Leave a comment This site is protected by hCaptcha and the hCaptcha Privacy Policy and Terms of Service apply. Name Email Message Submit